Object Oriented Space Paradigm

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VR vertiginous scenario made of thirteen interactive reflective and monochrome architectures. Users are guided by four trails that traverse the whole scenario indicating the multiple ways the users can take. By touching the architectures onlookers change the form by transforming them into other shapes. Once transformed, the architectures become penetrable and the viewers can go inside to experience the thrilling sensation of traversing new dimensions made of chrome reverbs and liquid walls.

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